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Selene, part 2.
play/stop MP3
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Cutscene: Pey'j is back. ![](images/46.jpg)
![bullet](_themes/watermar/awatbul1.gif) | Return to the Beluga, and go onto the platform past the lowered bridge. |
![bullet](_themes/watermar/awatbul1.gif) | Action button to open the door. |
![bullet](_themes/watermar/awatbul1.gif) | Run through the corridor and board the trolley. |
![](images/49.jpg)
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Cutscene: arriving in the transmitting room.
![bullet](_themes/watermar/awatbul1.gif) | Send for the security code. |
![bullet](_themes/watermar/awatbul1.gif) | Read and enter code. |
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Cutscene:
![bullet](_themes/watermar/awatbul1.gif) | Jade enters data. |
![bullet](_themes/watermar/awatbul1.gif) | Security breach! |
![bullet](_themes/watermar/awatbul1.gif) | Secundo saves the day. |
![bullet](_themes/watermar/awatbul1.gif) | Hillys rises up.
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Cutscene: Time to leave: timer 1':30"
![bullet](_themes/watermar/awatbul1.gif) | Hurry back to the Beluga and board. |
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Cutscene: The tractor beam.
![](images/72.jpg)
![bullet](_themes/watermar/awatbul1.gif) | You need to target lock and shoot the
lights that glow red on his tail end. |
![bullet](_themes/watermar/awatbul1.gif) |
The configuration of his defenses and the
lights that you need to shoot at will change 8 times before this part is over.
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![bullet](_themes/watermar/awatbul1.gif) |
The center lights where the laser beams
come from aren't lighted all the time.
![bullet](_themes/watermar/awatbul2.gif) |
You can't hit them when you see the beams,
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![bullet](_themes/watermar/awatbul2.gif) |
You have only a few seconds to target and
shoot them when they come on. |
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![bullet](_themes/watermar/awatbul1.gif) |
Make sure you look at both sides of the
ship to make sure you get them all.
![bullet](_themes/watermar/awatbul2.gif) |
As long as the configuration remains the
same, you missed at least one light. |
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Cutscene: Crash landing + defense mines.
![bullet](_themes/watermar/awatbul1.gif) | Shoot the defense mines before you drop the hovercraft. |
![bullet](_themes/watermar/awatbul1.gif) | Inside are 2 alpha elite guards. Kill them. |
![bullet](_themes/watermar/awatbul1.gif) | The general is upstairs. After he dies, push the button to release the
tractor beam. |
![](images/84.jpg)
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Cutscene: Need to land there. ![](images/85.jpg)
![bullet](_themes/watermar/awatbul1.gif) | Dogfight the alpha sections ships. |
![](images/86.jpg)
![](_themes/watermar/awatrule.gif)
Cutscene: help arrives. ![](images/87.jpg)
![bullet](_themes/watermar/awatbul1.gif) | Land the ship. |
![bullet](_themes/watermar/awatbul1.gif) | SAVE! |
![bullet](_themes/watermar/awatbul1.gif) | Go down the elevator. |
![](images/89.jpg)
Page last modified:
September 18, 2011
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G-2b, playing the fast game.
BGAE music: ©2004 - UBISoft Montreal - Christophe Heral
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Return to my homepage:
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