
The Spiderbug end fight on Selene.
play/stop MP3
 | Cutscene: The monster's Lair. |
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1. Pey'j is
taken.
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Kill the sarcophagi. Use super-attack as
much as possible. |
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Once they're gone, Spiderbug moves
forward. Use super-attack to hit it.
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|

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2. Use HH super-attack to throw the
Pey’j clones at the crystal spikes. Kill any sarcophagi that show up. Once
there is an opening in the crystal barrier, throw a Pey'j clone at Spiderbug.
HH is taken. |

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3.
1-on-1 Part1.
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Spiderbug always attacks in the same
pattern. |
 | To move on to the
next level, you need to complete the pattern only once without getting hit.
|
 |
The pattern is: Left - back - right
- left - back - right - above - front - right. |
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When Spiderbug appears above, you
can:
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a/ dodge and immediately attack
again
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= easiest. |
|
 |
b/ super-attack: no margin for
error, but very effective if you get it right.
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Make sure that after the sideways
movement, you take your hand of the move keys and start charging the
super attack right away. Fire as soon as you glow. |
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If you keep a move button
activated, Jade will keep moving in that direction, and you won't be
charged up by the time Spiderbug hits you. |
|
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c/ switch to camera mode, fire a
disk, and switch back to normal mode.
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Requires some fast pushing of
buttons, but also very effective. |
|
|
|
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4. Kill the HH clones and the
sarcophagi. If you use super-attack correctly, Spiderbug will not be able to
hit you.
|
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5. The controls are
reversed.
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With PC, you can easily turn the keyboard upside down and play the arrow
keys instead of WASD. |
 |
Kill the sarcophagi.
|
|
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6.
1-on-1 Part2.
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The new pattern is: Left - right - left - right -
above +
right?- back? - above? - front?. |
 |
The second half of this second pattern
(after +) changes even within the same game.
Quick reaction is key to success. |
 | To end the game, you need to complete the
pattern only once without getting hit. |
|

End-scene:




Ending Credits.


A last Surprise...
...Or is it?

Page last modified:
September 18, 2011

G-2b, playing the fast game.
BGAE music: ©2004 - UBISoft Montreal - Christophe Heral
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