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Nutripils factory 2
Home Up BGAE Intro Hovercraft repair Black Isle 1 Black Isle 2 Pedestrian District Nutripils Factory Nutripils factory 2 Nutripils Factory 3 Slaughterhouses: entry Surveillance Room North Wing East Wing and exit. Exit. The Beluga Mini-Missions Selene 1 Selene2 Endgame.

 

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The Nutripils Factory: Part 2.

play/stop MP3 

bulletIf Pey'j still had extra PA1s, you will find ONLY ONE one the floor.
bulletThe rest is lost forever. I warned you!
bulletPush the crate against the door. Change direction to get it in front of the door. 
bulletJump up and shoot a disk at the button to open the door. 
bullet(save?) 
bulletYou can read the MDisk that Pey'j gave you in the elevator.
bulletKick to open the grate. Roll forward into the opening. Go forward and jump up the ladder. 

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Cutscene: guards everywhere.   0497.jpg (46426 bytes)

bulletRoll x2 to get to the corner. Change direction to get into the side tunnel. 
bulletRoll x3 to get past the guards and turn right. 
bulletRoll x3 to get past the rats. Turn right and roll x2 to get out of the tunnel. 
bulletJump down and get on the ledge. 

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bulletAt the other side of the ledge, crouch down. You can take the picture of the X-ray screen here.

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Note about Alpha Section guards:
 
bulletThe guards take a few seconds after they notice you before they react and call the alarm.
bulletIn many situations, stealth - and/or possibly a surprise run - will get  you by them faster than fighting.
bulletCrouching + rolling is much faster than walking, and the guards will not notice you as quickly.
bulletThe guards will not follow you outside their own section.
 
bulletIf there is more than one guard, you can shoot a disk at the air tank of the more distant one.
When another guard moves away to help, shoot him also.   

 

bullet2 guards.
bulletShoot the distant guard  first. When the other guard comes to help, shoot him too. 
bulletAlternative:  sneak  and/or run past the guards. 
bulletMove on past the door.
bulletIf you run around the next corner, you will be noticed by the next patrol.
bulletBetter is to crouch and roll repeatedly. 

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bullet2 guards.
bulletRoll up behind the wall and start running from about halfway the wall. 
bulletAlternative: shoot the distant guard and then the other one when he comes to help. 
bulletGo through the door. If you run around the next corner, you will again alarm the next guard. 

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bullet1 guard.
bulletHug the wall or crouch.
bulletWhen the guard is looking away, you can sneak behind him to the next section. 
bulletAlternative: roll up behind him and either run past him, shoot him or kick him. 

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Cutscene: blocked by the flames.   0529.jpg (43555 bytes)

bulletStep up to the railing and shoot the 3 buttons in quick succession from left to right. 
bulletGo up to the red lasers. (save?) HH action button. Move on.

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Cutscene: Achilles heel.   0534.jpg (55356 bytes) 0535.jpg (38082 bytes)

bulletRun around the corner. Jump up the ladder on the left and up and over the platform. 
bulletJump down and kick the guard. 
bulletMove on through the door,

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bullet2 guards.  
bulletroll around the corner and to the little wall in front of the guard.
bulletOnce underneath the little wall, you can start running past.
bulletYou’ll be around the corner before they react. 

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bulletIf you want the PA1, you'll need to go inside the room they guard.
Shoot or kick either guard and super-attack the other one for the quickest kill.  

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bulletAlternative: you can sneak by them into the cabinet room. Be careful about your timing.

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bulletCutscene; 1 guard.   0552.jpg (82075 bytes)
bulletRoll up behind the box toavoid being seen by the guard on the other side. 
bulletAs soon as you're there, you can start running. Take a right turn into the closet.
bulletYou’ll be there before the lasers are activated. 

 

Posted on YouTube:  

 

 

bulletJump down and move forward. Kill the rats as needed.
bulletWhen the camera angle changes, take a left turn out of the room up the crates to the Nutripills vat. 

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  Cutscene: entering room 0562.jpg (54197 bytes)

bullet1guard.  
bulletWALK or roll up to the push button and push it. 
bulletWait behind the console to shoot or kick the guard. 
bulletAlternative: Shoot a disk to one side of the room and roll around the other side while the guard is checking it out. 
 

bulletMove on. 
bulletIn the next room, take a picture of the green spider Arachnis Viridis (36).
bulletNext to the cabinet is an Mdisk. Push the button if you want it. 
bulletTake the jet-boots out of the cabinet.

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Cutscene: What have they done with you?   0569.jpg (48673 bytes)
 

bulletGo into the next room. 2 robots will fall down from the ceiling. 
bulletKnock one into the barrier in that room and run through the opening. 

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bulletIf you want the MDisk from the computer room, you'll need to knock the second robot into the barrier in the previous room.
The MDisk has a listing of all military equipment you'll see in the game. It is not essential to finish the game.

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bulletRouting:
bulletJump over, roll under the blue lasers. 
bulletPush the button and roll under + jump over the 2 red lasers before the door closes. 
bulletAlternative: Go over the bridge to the closed door first. Shoot a disk at the button and step through the door.

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bullet1guard.
bulletRoll under the blue lasers and sneak up to the corner. 
bulletWhen the guard turns away, shoot him. Roll through the tunnel, jump up and ride up the transport tube. 
bulletAlternative: You can sneak past him if you move only when he is turned away.

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bullet2 guards.
bulletShoot one. Then shoot the other one or sneak/run past him when he comes to help. 
bulletSneak up to the next door.

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bullet3 guards.
bulletGetting in a fight here is not recommended. 
bulletMove up towards the guard, while hiding behind a moving box on the conveyor belt from the others.
bulletWhen the box stops, jump on it. 

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Cutscene: across the room. 0602.jpg (69550 bytes) 0603.jpg (57436 bytes)

bulletUnhook. 


 

bulletRun-jump over and roll under the electric arcs.  
bulletExit to the left. (save?)

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bulletMove along the ledge to the platform. 
bulletShoot the button and step on the platform. Shoot the button and crouch down. Roll into the opening.

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bullet1 guard.
bulletThis guard seems to always turn towards you before he turns away. 
bulletYou might be a few seconds faster by going around the structure and shooting him from there. 
bulletAlternative: roll x2 to get a view of the guard and wait a bit longer until he turns away. 

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bulletMove on. The moving laser barriers are easy to get by in a jump-run-jump-run or run under-jump-run-jump pattern, depending on their position when you get to them.

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Cutscene: no longer human.  0622.jpg (23059 bytes) 0621.jpg (31577 bytes)

bulletGo to the end of the pier to take a picture of the alpha guard. Mission complete.
bulletReturn and take the corridor to the right. Roll around the corner and up under the little wall. 

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bullet2 guards.
bulletAs soon as they turn and start walking away, you can run between them into and through the following room. 

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bullet1 guard.
bulletRoll up to the corner. 
bulletShoot the guard or sneak pat when he's looking away.
bulletRoll up to the blue laser and  jump over to leave this room. 

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bullet2 guards.  
bulletYou can run down the ramp until you here the alertness sound. 
bulletThen roll all the way down and take a left to hide behind the pole. 
bulletWhen 1 guard walks by, shoot him. When the other comes to help, ditto or just kick him. 
bulletTake the square key.

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Posted on YouTube:  

 

 

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bulletThe square key gives you access to:
bulletthe shed behind Nouri's shop
bulletthe alpha sections underground quarters in the forbidden channel
bulletmany doors throughout the game.
 

bulletSwitch off the lasers and return to routing. 
bulletOpen the door with the square key and you’ll find yourself at the other side of the X-ray verification room.
bullet(save?) 

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bullet1 guard.  
bulletWALK or roll towards the laser barrier ahead and shoot the guard.
bulletSwitch off the lasers with the square key. 

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bulletTake a picture of the red barcode on the door. Send it to receive the code and enter the code. Go in. 
bulletIt is possible to get in this area earlier in the game by running past the closet.
bulletYou will get a message that you do not have enough evidence.
bulletTake a picture of the X-ray screen here, if you don't have it yet.
bulletThe only way to get the picture of the alpha section guard in the control room is by going back, into the closet and on from there.

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Continue with the Nutripils Factory, part 3.

Page last modified: September 18, 2011

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