FarmVille - Trees+ Blooms.
Recommendation: Specialize your farms.
| (Animals and) trees are not really something for the beginning farmer to
concentrate on.
| The animals and trees you get for free do not provide any
XP. They are kinda cute though ... |
| Purchasing an animal or tree from the market gives you a
ONE-TIME XP as listed. |
| Harvesting an animal or tree does not give XP, so that
will not help you to level up.
|
|
| Use your home farm for crop production. You have many more plots there.
Crop farming is a better use of of space for the beginning farmer as it will
advance you much faster.
|
| Do not put up animal or trees in home farm.
Keep your animals and trees in your gift box until you have access to a second
farm.
|
| Use Lighthouse Cove farm for your animals and trees.
Your farming plots are very limited there, so crop farming will be less
important there. |
COMMENT re. trees:
For the beginning farmer, quantity would be more important than
quality.
Collect all trees you can get from the feeds or grow from seedlings and place
them on your 2nd farm for coin generation.
These coins will help you expand your farms and your crafting buildings more
quickly.
Use farmhands and arborists for 1-click harvesting of all free-standing animals
and trees.
When you start getting crowded for space, start thinking quality instead of
quantity.
Discard low-yield items and keep the higher-yield items to get higher yields for
the same space.
| Trees are harvested for coins and mastery points.
| Harvesting trees does not give XP, so trees will not help you level up. |
| Tree farming is therefore not important for the beginning farmer.
Do not waste your crop spaces to place trees on them. Use only empty space.
|
| for tree mastery requirements, see list on
THIS PAGE.
|
|
| Harvestable trees are divided in two categories:
| Level 1 trees:
| available to any farmer with the appropriate level via market or gift
and a few other sources ... |
| cannot be obtained by growing a Mystery Seedling. |
| Some level 1 trees may be impossible to get if you don't want to spend
FV-cash. |
| usually gave very low harvest yields.
|
|
| Level 2 trees:
| Many can be obtained for free by growing a Mystery Seedlings or
directly from the feeds when someone else grows a seedling and shares.
|
| many can also be purchased in the market for FV-cash. |
| Level 2 trees usually give higher harvest yields than level 1 trees.
|
|
See THIS PAGE for tree list by
level. (available in your mastery list)
See THIS PAGE for tree list with
harvest yields (available in your market).
|
| Trees can be a very useful intermediate source of coin generation.
You will need A LOT of trees of the right types to make tree farming useful
for coin generation.
It does take time to collect that many trees and build the many orchards
you'll need to house them.
|
| Trees can be stored in an orchard.
The orchard will hold up to 20 trees and can be harvested once every 2 days,
regardless of the type of trees it holds.
| orchards are especially useful for trees that have a growing time longer
than 2 days. |
| Placing long-growth trees in an orchard allows you to harvest more often
and master these trees that much faster.
|
| Orchards may give you the level 2 seedlings of the trees you have in
them
| If you want a lot of seedlings of one specific tree type, place ONE
tree in 20 orchards, instead of 20 trees in one orchard. That increases
your chance of getting a seedling 20 times. |
| You cannot multiply level 1 trees this way. Seedlings will always be
for the level 2 tree.
|
|
| For trees with a 2-day growing time, orchards are only useful if you
want seedlings from them.
| orchards do not speed up the growing time of these trees. |
| If you have mastered those trees and don't want seedlings from them,
better use you orchards for long-growing trees and for trees that you have
not mastered yet.
|
|
|
| You can purchase and build one orchard at a time. You can place as many as
you want.
| The orchard is available as a template. |
| Building parts need to be added to complete it. (9 bricks, 10 nails, and
10 boards) |
| You can ask your neighbors to send you the necessary building parts, but
it is easier to just get them from the feeds or the special deliveries.
|
|
| There is no orchard upgrade available in the free game.
| The "super orchard" can be purchased for 60 FV-cash. |
| The yield is 4x higher than the regular orchard:
| double the number of trees in the same space |
| harvests daily instead of every other day. |
| It's a waste of your money.
The cow pasture with belted cows has better yield, and can be obtained
with coins only. |
|
| I see no purpose in spending real money on super orchards.
| The cost in real money is quite high for something that is ultimately
only a virtual yield. |
| Once you have maxed out on farm spread and building upgrades, you
won't know what to do with your coins anyway. So why spend real money and
make it worse?
|
|
|
| When harvesting the orchard, you will have a chance of finding Mystery
Seedlings.
Mystery seedlings can be planted on your farm and need to be watered 8 times
to fully grow.
You can receive Watering Cans as free gifts from Neighbors, from the facebook
feeds, or from harvesting your own orchards.
|
| The mystery seedlings you find in your orchards will grow up to be derived
from the trees in your orchard.
If you keep only one kind of tree in your orchard, you know what seedlings
you'll get.
| Check to see what seedlings your trees will produce. see also
THIS PAGE
| Hover over the tree picture when you 'look inside' the orchard. |
| level 1 trees (like lime trees) give different
level 2 seedlings (like key lime trees), |
| level 2 trees give their own seedlings.
|
|
|
| Mystery seedlings you get from the feeds can grow up to be a different
tree than they came from.
|
| Harvesting the orchard and the trees on your farm will count towards Tree
Mastery.
You will receive a Tree Mastery Sign after achieving the third star.
|
| If you have many trees outside orchards, the arborist is very useful to
harvest them all in one action.
You can find arborists in the feeds or make them in your craft shop.
|
| Some trees can get you a better yield per space per time than calves, even
without orchards (see below). |
DO NOT BUY TREES from your market, ...
| Unless you want them for mastery points or for level 1 trees that you
can't get otherwise, it's a waste of money.
| Zynga is cranking out so many new tree types so fast that it has become
unrealistic to collect them all. |
| Trying to keep up and collect all will cost you a lot of real money.
Don't forget these are merely cartoons. You're not buying anything real!
|
| There are so many different tree types nowadays that you could not even
place them all on a farm.
If you have to stick them in orchards to place them, nobody will ever see
them, so why bother...
|
|
| You can get a lot of trees for free from the feeds or as gifts.
| Take care of getting new neighbors and make them Facebook friends so you
can see their feeds. |
| It takes time to build orchards.
Neighbors that post a lot of trees and seedlings are more advanced players
(level 100 and up)
|
|
| Get the grown trees and mystery seedlings that are being shared on the
Facebook feeds.
| Within only a few days you'll have more trees than you can handle.
|
| You won't be able to keep up collecting the necessary watering cans or
building orchards. |
|
High-yield trees WITHOUT orchard:
(March 2012) |
High-yield trees WITHIN orchard:
|
NAME |
harvest yield |
growing time (days) |
yield/tree/day
no orchard |
yield/tree/day
in orchard |
Azalea Bonsai II |
900 |
2 |
450.00 |
450.00 |
Flowery Bonsai II |
700 |
2 |
350.00 |
350.00 |
Tulip Bonsai II |
500 |
2 |
250.00 |
250.00 |
peach palm |
474 |
2 |
237.00 |
237.00 |
Rainbow Gum Tree |
1150 |
5 |
230.00 |
575.00 |
shinko pear |
420 |
2 |
210.00 |
210.00 |
White Gum Tree |
550 |
3 |
183.33 |
225.00 |
giant coin |
300 |
2 |
150.00 |
150.00 |
golden malayan coconut |
420 |
3 |
140.00 |
210.00 |
indian laurel |
420 |
3 |
140.00 |
210.00 |
longan tree |
420 |
3 |
140.00 |
210.00 |
singapore jack |
420 |
3 |
140.00 |
210.00 |
autumn ginkgo |
390 |
3 |
130.00 |
195.00 |
royal crystal |
250 |
2 |
125.00 |
125.00 |
giant teddy bear |
250 |
2 |
125.00 |
125.00 |
manila mango |
390 |
4 |
97.50 |
195.00 |
crack willow |
180 |
2 |
90.00 |
90.00 |
downy birch |
180 |
2 |
90.00 |
90.00 |
european beech |
180 |
2 |
90.00 |
90.00 |
european pear |
180 |
2 |
90.00 |
90.00 |
oak |
180 |
2 |
90.00 |
90.00 |
wych elm |
180 |
2 |
90.00 |
90.00 |
mission olive |
336 |
4 |
84.00 |
168.00 |
|
highlight = yield > 2x
calves.
highlight = these trees
do not require orchards.
More than 80% of the trees have a 2-day growing time. Unless you want
seedlings from them, they do not require orchards.
The yield of trees with longer growing times will be correspondingly
higher within an orchard.
|
NAME |
harvest yield |
growing time (days) |
yield/tree/day
no orchard |
yield/tree/day
in orchard |
Rainbow Gum Tree |
1150 |
5 |
230.00 |
575.00 |
Azalea Bonsai II |
900 |
2 |
450.00 |
450.00 |
Flowery Bonsai II |
700 |
2 |
350.00 |
350.00 |
White Gum Tree |
550 |
3 |
183.33 |
225.00 |
Tulip Bonsai II |
500 |
2 |
250.00 |
250.00 |
peach palm |
474 |
2 |
237.00 |
237.00 |
golden malayan coconut |
420 |
3 |
140.00 |
210.00 |
indian laurel |
420 |
3 |
140.00 |
210.00 |
longan tree |
420 |
3 |
140.00 |
210.00 |
shinko pear |
420 |
2 |
210.00 |
210.00 |
singapore jack |
420 |
3 |
140.00 |
210.00 |
autumn ginkgo |
390 |
3 |
130.00 |
195.00 |
manila mango |
390 |
4 |
97.50 |
195.00 |
mission olive |
336 |
4 |
84.00 |
168.00 |
angel red pomegranate |
324 |
5 |
64.80 |
162.00 |
bubble gum |
324 |
5 |
64.80 |
162.00 |
mint candy |
324 |
5 |
64.80 |
162.00 |
pine |
324 |
5 |
64.80 |
162.00 |
silver maple |
324 |
5 |
64.80 |
162.00 |
white pine |
324 |
5 |
64.80 |
162.00 |
giant coin |
300 |
2 |
150.00 |
150.00 |
yellow passion fruit |
275 |
5 |
55.00 |
137.50 |
giant teddybear |
250 |
2 |
125.00 |
125.00 |
royal crystal |
250 |
2 |
125.00 |
125.00 |
key lime |
225 |
5 |
45.00 |
112.50 |
bahri date |
207 |
3 |
69.00 |
103.50 |
chanee durian |
195 |
4 |
48.75 |
97.50 |
golden starfruit |
195 |
4 |
48.75 |
97.50 |
crack willow |
180 |
2 |
90.00 |
90.00 |
downy birch |
180 |
2 |
90.00 |
90.00 |
european beech |
180 |
2 |
90.00 |
90.00 |
european pear |
180 |
2 |
90.00 |
90.00 |
oak |
180 |
2 |
90.00 |
90.00 |
wych elm |
180 |
2 |
90.00 |
90.00 |
cuban banana |
168 |
3 |
56.00 |
84.00 |
golden apricot |
168 |
4 |
42.00 |
84.00 |
breadnut |
165 |
3 |
55.00 |
82.50 |
dwarf almond |
165 |
3 |
55.00 |
82.50 |
mountain ebony |
165 |
3 |
55.00 |
82.50 |
ruby guava |
165 |
3 |
55.00 |
82.50 |
|
|
The peach palm tree yields 9.875 coins/hour/dotspace = 3x higher than
calves.
2110 peach palm trees (equivalent to 132 farming plots) will give
you a cool 1,000,000 coins every 2 days.
Of course, it will take you a while to get that many.
You will probably want to obtain mastery for other trees before you
switch large-scale to this kind of mono-culture.
In a super orchard the peach palm yields 39.5
coins/hour/dotspace. That is still significantly less than a cow pasture
full of belted cows.
Update June 2012: Swimming ponds with blue whales are a much
better choice than either calves or trees. Collect as many calves and
trees as you can (quantity before quality) but when you start getting
crowded, sell them off to make room for swimming ponds.
|
See THIS
PAGE for list of trees by level. (available in your mastery
list)
See THIS PAGE for more complete
list of 381 trees with harvest yields + list of > 300 trees that do not
require orchards. |
|
Orchard exploit:
An orchard does not reduce harvest readiness when you place additional trees
in it.
This allows for 2 important exploits: maximize revenue and maximize mastery.
The process is very simple. Build as many orchards as you can and place only
ONE tree in them so they count for harvest readiness. When all the orchards are
ready for harvest, get to work as follows:
1. maximize revenue:
| Place 19 trees in a ready orchard. |
| Harvest the orchard. |
| Remove the 19 trees and place them in the next ready orchard. |
| Because the azalea bonsai II tree is the tree with the highest harvest
yield, (July 2012) this will allow you to harvest the maximum possible revenue
for your orchards. (18,000 coins for each orchard with 20 azalea bonsai II
trees.)
Do this for 100 orchards and you'll harvest 1,800,000 coins in a single pass!
|
| This will also give you a lot of tree seedlings, that you can grow so you
won't have to move so many trees next time around. |
2. maximize tree mastery / seedling production.
| Place 19 (or as many as you have) trees of the kind you want to
quick-master in a ready orchard. |
| Harvest that one orchard. |
| Remove the trees and place them in the next ready orchard. |
| This will allow you to repeatedly harvest the same trees over and over
again and collect mastery points for every orchard you place them in. With 100
ready orchards you can get 100 mastery points for a single tree x 19 trees =
1900 MP in one harvest. Most trees require only 450 MP for full mastery.
|
| This will also give you a lot of seedlings from the tree you use.
| Grow them if you have a lot to go for mastery so you can get there
faster |
| If low-yield trees, discard the seedlings. |
| Sell off the grown trees as soon as you reach mastery. |
| If you use the crafting shop, you may want to keep a few trees of each
category so you can still get some crafts baskets from them. |
|
Update March 2012:
Zynga released a number of new trees that give even higher yields than the peach
palm tree.
| The highest yield level 2 tree is Azalea Bonsai II with a 900 coin
yield/harvest
= almost double the peach palm tree. |
Update July 2012: Blooms + the Bloom Garden:
The bloom garden is a building similar in purpose and function for blooms as
the orchard for trees.
Differences + advantages of bloom garden vs. orchard:
- The bloom garden template costs 0 (zero) coins to purchase, the orchard
template costs 1,000 coins.
- The bloom garden can be upgraded with building materials to hold 40
blooms.
To upgrade the orchard, you have to pay FV-cash!
- The tiger lily can be purchased for FV-coins and gives an even higher
yield than Azalea Bonsai II.
Since the bloom garden can hold 40 blooms, the bloom garden yield is 43,200
coins per harvest = 21.600 coins/day!
Conclusion:
Tree farming is really beyond the reach of beginning players. It takes a very
long time to collect sufficient trees and build enough orchards to make a
difference in game advancement.
More questions?
Check out
THIS PAGE for some more tree growing tips.
Some pages are incomplete. This Site is
and always will be under construction!
Please notify us of any broken/defective links
|
Page last modified:
August 01, 2012
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